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Showing posts with label graphic design. Show all posts
Showing posts with label graphic design. Show all posts

Friday, January 4, 2013

Black, white, and graphic design — a look back on my typography in my Yale college days

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1995 marks the beginning of my graphic design career. I went to Yale originally to study architecture but I decided to take some graphic design classes because I thought that it would help as I didn’t know anything about design.

The decision to study art was mostly rebellious in nature. Unlike my classmates who mostly come from a fine art background, I was a science nerd in high school (1). I decided to study art mainly because I was sick of living under the shadow of my older sister (2). I also thought that it would make sense for me to utilize the opportunity to study something I know nothing about (3).

The graphic design program at Yale was mostly typography driven. That is, Yale does not really teach graphic design the way other art schools do (4). The only actual “skill” that was taught is typography. There are no rules. Assignments are extremely open-ended. Typically the assignments are something that can be summarized in a sentence—e.g. “Do something with the the dollar bill.” You can interpret the assignment in anyway you see fit. So it was fun to see what ended up showing up in class the next week.

“Black, white, and graphic design: a look back on my typography in my Yale college days” #design #smlphil / SML.20130101.PHIL.SML.Design.Typography.History.Yale.Edu.Opinions

In my free time I work on designs for student events and journals because it was fun. Usually I designed everything in black and white first because my HP LaserJet only prints black and white (5) so using colors would mean not being able to see how things are until I spend money to then print them in color at the printshop. Color printing (Fiery) was expensive in those days, so to save costs for most projects we also ended up printing things in black and white. What I learned doing this was that black and white is usually a good first step to do any designs. If something does not work in black and white then there is no reason to go color. This is a philosophy that I utilize even when I design for interface these days. It is a good metric as a small percentage of people are colorblind, so to fulfill true universal usability requirements, the interface must work even when viewed in black and white.

I was introduced to the beautiful designs by Emigre (6) and Eye Magazine (7) by my Yale professors (8). As such my designs during my college days also feature a ton of Emigre fonts—mostly I think because I don't really know of other foundries maybe. I learned the fine art of grid layout mostly by reading Eye. Yale does not teach layouts (as noted above and also in footnote 4), so I learn by observing how the masters do it and interpret things on my own.

The Yale design philosophy is simple: question everything—why and why not. There are no rights and wrongs. Critiques at Yale are very open ended. But we need to justify every single decision we make. Questions: why is the type set in this font? Why this size? Why is the image placed here? We ask only why, and we must be able to reason everything. In the end, what was taught is removal of all things unessential until the final product becomes an extreme reduction of TMIs. When I look at designs today, I see all kinds of added ornaments: swash, drop shadows, rounded corners—decorations. To me, good designs need no embellishment. Good designs speak for themselves.

Good design is clean and clear. Good design communicates. Good design is transparent. When you see good design, the apparent design disappears and all you see is the message.

Pictured from top:

  • Discourses: an Asian American journal of arts and criticisms. Volume 2 No 1. PDF amazingly still live on the web: www.yale.edu/discourses/images/dis_2.pdf Edited by Pearle Lee and Jaya N. Kasibhatla. Pearle is now my client for a hedge fund after I moved back to Hong Kong — crazy yes? Seems even though I was a social-phobe in college some friendships do last forever.
  • Program notes from Jonathan Edwards College Chamber Players. Brett Austad and Joshua Richman, music directors. Olivia Blander MUS ’98, Heather Losey CC ’98, Daniel Adamson DC ’98, Rafenna Michalsen TC’01, Betsy Tao BK ’98, Rebecca Reich DC’00, David Blasher DC’01, Andrew Guenzer DC’01. April 28, 1998.
  • Kurasawa Film Festival program notes. A tribute to Akira Kurosawa by the Yale Film Society, Council on East Asian Studies, and Yale College Japan Association. Organization committee: Rene Brar, Andrew J Cohen, Aaron Epstein, Makiko Kitamura, Shoshana Litt, Geoffrey Sledge. January 24-29, 1999. Whitney Humanities Center.

Notes:

  1. To give a perspective on this, my organic chemistry class in high school fulfills the lab requirements for “freshman orgo” designed for premed students under the tutelage of McBride. I also took Physics 220 and other classes while at Yale with other premed nerds.
  2. MSL also went to Yale to study Molecular Biophysics and Biochemistry. She graduated summa cum laude / second in her class (CC’99) and went on to study at Harvard Medical School and Columbia Medical School and become the MD PhD that she is today. She snapped a ton of patents in AIDS research and published several papers on Nature for discovering the protein related to Alzheimer’s. Looking back, my decision to study art was sound because there is no way I will ever become anyone stuck behind the expectations from other people to achieve as well as she does.
  3. Most people I know go to school to earn good grades to look good on their CV. I thought that the tuition was hard earned money by my dad so I studied a ton of things which I knew nothing about: accounting, gender studies, computer law, operational research. I did not get very good grades from these, but the knowledge I gained from learning these subjects are beneficial to my day-to-day work to this day.
  4. The philosophy (I believe) is that you can learn software on your own so no classes will teach you how to use them. Design as a visual language is highly subjective so it does not really make sense to critique what is good or bad. So unlike many art schools where the graduation show is filled with designs with a particular style, the graduation shows at Yale are always very interesting because students show projects which show a huge range of diversity.
  5. I had the HP LaserJet 4MV. It prints 11 x 17 in (US Tabloid). It was awesome. http://en.wikipedia.org/wiki/HP_LaserJet_4#4V
  6. Emigre, also known as Emigre Graphics, is a digital type foundry, publisher and distributor of graphic design centered information based in Berkeley, California, that was founded in 1984 by husband-and-wife team Rudy VanderLans and Zuzana Licko. The type foundry also published Emigre magazine between 1984 and 2005. Note that unlike the word émigré, Emigre is officially spelled without accents. http://en.wikipedia.org/wiki/Emigre
  7. Eye Magazine, The International Review of Graphic Design is a quarterly print magazine on graphic design and visual culture. First published in London in 1990, Eye was founded by Rick Poynor, a prolific writer on graphic design and visual communication. Poynor edited the first twenty-four issues (1990-1997). Max Bruinsma was the second editor, editing issues 25–32 (1997–1999), before its current editor John L. Walters took over in 1999. Stephen Coates was art director for issues 1-26, Nick Bell was art director from issues 27-57, and Simon Esterson has been art director since issue 58. en.wikipedia.org/wiki/Eye_(magazine)
  8. I owe much of who I am today to the years of patience and encouragement to my graphic design professors: John Gambell, Paul Elliman, Jenny Chan and Michael Rock. SML Thank You.

/ SML.20130101.PHIL.SML.Design.Typography.History.Yale.Edu.Opinions
/ #smlphil #smlhistory #smlopinions #smledu #seeminglee #smlme #ccby #smlphotography #smluniverse
/ #yale #edu #history #design #typography #philosophy #us #graphicdesign #opinions #ux #userexperience #usability #eye #eyemagazine #emigre #fonts #grid #layouts
/ #HongKong #HK #香港 #China #中國 #中国 #MaOnShan #馬鞍山

Monday, September 24, 2012

One typography book to rule them all

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One ring to rule them all, one ring to find them,
One ring to bring them all and in the darkness bind them.
–J. R. R. Tolkien, The Fellowship of the Ring, 1954, chapter 2
Robert Bringhurst: The Elements of Typographic Style / SML.20120919.1211092.IP3

The only book you need for typography.

Recently I moved from New York to Hong Kong after spending more than a decade working in Gotham City. During this process, I had to ‘minify‘ a one-bedroom apartment filled with wall-to-wall books to a personal set goal of ten. It turned out to be a very challenging process – and it took me a long time to get it done. Ultimately I had everything down to 30 boxes – which was much higher than my goal, but still an extreme reduction no less.

If you are a book nerd like me, you would understand my dilemma of throwing books away. Yes I know – I haven’t touched most of them in years, and they were pretty much collecting dust — but they are also treasures to me. I remember when and why I bought each of my books, and I recall the lessons I learned from reading it. I had donated them all to charity so that they won’t go to waste, but saying goodbye was difficult.

The process did result in something positive in the end: helping me identify the gems of each genre – in other words – the one book to rule them all!

As a designer, I own a lot of design books. And since design books are visual and are not really about just the words, Kindle + electronic books simply don't do their justice – maybe in the future that will change – for now you simply can't get the same experience from their electronic equivalent, and it is for this reason that most of them don't get issued in electronic format.

So if you ask a designer to get rid of his books, it's a heartbreaking task. In the end, I kept only one book on typography: The Elements of Typographic Style by Robert Bringhurst. On Amazon, I recommend seven books on typography. But if there is only one book which you want, this would be the one.

Ironically this was also the only book on the reading list for my graphic design education at Yale – I suppose that's what a good education buys you: the wisdom + access to the gems in each category, saving you the time to read all of the books only to come to the same conclusion?

Here are the rest of the books on typography which I recommend, if you are interested:

Thursday, September 24, 2009

Welcome to Yale map featured on Smashing Magazine / SML Thank You

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On September 11th, 2009, Smashing Magazine posted of blog post about Data Visualization and Infographics Resources. The map that I created in college intended to help freshmen navigating around New Haven when I was the photo editor / design editor at The Yale Herald back in 1997 was featured:

Welcome to Yale: The Yale Herald Unofficial Map to Everything Important / 1997 / SML Graphic Design (by See-ming Lee 李思明 SML)
View large (1024 x 663 JPEG)
View original (5100 x 3300 PNG)

Within two days, this relatively ancient artifact immediately got a quick boost and the expected long-tail to follow:
Blogged Effect / 2009-09-13 / SML Data (by See-ming Lee 李思明 SML)

Smashing Magazine: Thank you for featuring me! Lots of SML Love to you!!!

Related SML
+ SML Flickr Sets: SML Information Design
+ SML Pro Blog: SML Graphic Design
+ SML Pro Blog: Information Design
+ SML Pro Blog: Maps
+ SML Thank You

Thursday, September 10, 2009

Facebook Network / 2009 / SML

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Update 2009-10-14: The author of the program announced that the app is permanently shut down because of lack of resources to maintain it. They have published the source though. Get it while it's still up!

I revisited Nexus a week ago to check out how my Facebook network's topology has become now that I have made some new friends in the art and music scene. The interactive application is useful, but what interests me most is the forming of different clusters. Unfortunately, Nexus does not yet intelligently group these for you, so I took a screenshot of the result and did some visual mapping of the underlying cluster on Inkscape.

Facebook Network / 2009 / SML (by See-ming Lee 李思明 SML)
View large (1024 x 1024 JPG)
View original (3500 x 3500 PNG)

The clusters are formed predominantly through the channel where I meet the folks:
+ Family and friends of family.
+ Sexual orientation: gay aka extended family.
+ Education: high school, college.
+ Professional: co-workers, clients, industry events.
+ Interests: art, music, photography.
+ Random: by chance meetings, dates, social networks like Flickr and Twitter.

What is important to note in this diagram is that it reveals the interconnectedness of relationships between your contacts.

Since I have spent a large part of my adult life working in interactive media in New York, most people that I know which forms the core of the diagram lies in the center of the graph. There is a separate cluster (green) which is fairly separate from the rest, from the network of friends living in Hong Kong.

There are interesting links moving from the interactive design world with the art and music world because it is not difficult to imagine the interconnectedness of the creative world. Some nodes do not connect with anyone else because I met them via social networks like Flickr and Twitter. These are folks I would not have met if not for those networks, so it is not hard to imagine that they likely would not have come in contact with the rest of my network universe either.

One feature that would have been nice is to see a time-lapse display of the graph changing over time.

The author of the program ludios on Flickr actually told me that he may implement an animated / temporal version of this program, but I guess he hasn't had time to get to that still after 17 months. :)

I don't really have time to hog in front of my computer to do screenshots of the program, but I did take some screenshots over time, so you can at least see the forming of the clusters. The image hosted on the Flickr contain notes if you wish to figure out where the clusters are forming (precisely the reason why I decided to map over it this time!)

2008-03-04: I just joined Facebook not too long before this so the hubs are mostly co-worker, but you will notice some fairly unconnected nodes, again, mostly from either being gay or people I met on Flickr.
Nexus: See-ming Lee / 2008-03-04 / SML Screenshots (by See-ming Lee 李思明 SML)
View original (694 x 644 PNG)

2008-04-16: 315 freinds. Small Hong Kong cluster on the right
Nexus: See-ming Lee / 2008-04-16 / SML Screenshots (by See-ming Lee 李思明 SML)
View large (1024 x 901 JPG)
View original (1760 x 1548 PNG)

2009-01-11: the Hong Kong cluster is particularly pronounce in this one :)
Nexus: See-ming Lee: Radial Graph / 2009-01-11 / SML Screenshots (by See-ming Lee 李思明 SML)
View large (1024 x 981 JPG)
View original (1828 x 1752 PNG)

2009-09-01: same one as above so you can see the change
Facebook Network / 2009 / SML (by See-ming Lee 李思明 SML)
View large (1024 x 1024 JPG)
View original (3500 x 3500 PNG)

Colophon
Created using Nexus with Facebook relationship data of See-ming Lee on 2009-09-01. Nexus is a Facbook network visualizer and can be found at nexus.ludios.net. Cluster mapping and infographics created using Inkscape.

Thursday, July 2, 2009

Global color usage diagram in 25+ Useful Infographics on Web Designer Depot

1 comment:
Using data collected from Adobe Kuler, Adobe teamed up with Stamen and created Adobe Kuler Pulse, a fantastic user interface allowing users to explore colors with respect to geographical location and time. I liked the idea but wishes to see if there are any observable patterns, and that's when I created the following diagram using micro/macro principals.

Some nice folks put it on Web Designer Depot as one of 25+ Useful Infographics for Web Designers a week ago, which is quite an honor.

What would be even more delightful though is if Adobe would provide APIs to allow folks to mash it up with all kinds of extra stuff--something I sure would love to get my hands on now that I'm playing with Python :)

Global color usage with respect to time and location / 2009 / SML + Adobe Kuler Pulse

Global color usage with respect to time and location
Compiled using Adobe Kuler Pulse by Strategically Mutated Lifeforms
kuler.adobe.com/#pulse

Time: The four seasons of 2008
Location: USA, UK, Germany, Japan, Brazil

View Large (1024x1024 jpg)
View Original (4000x4000 png)

UI Design credits: Stamen Design, a design and technology studio in San Francisco. (reference: Contagious issue Seventeen)

Adobe Kuler is a registered trademark of Adobe Systems Incorporated in the United States and/or other countries. Strategically Mutated Lifeforms are part of the SML Universe. All screenshots captured on 2009-01-11.

Tuesday, January 1, 2008

Monday, October 22, 2007

Test Card: 42: Design: The Basic Copy Process / 1998 / SML Graphic

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SML Flickr: Yale Art 366a: Visual Studies: Test Card: 42: Design: The Basic Copy Process / 1998 / SML Graphic Design


Test Card 8.5x11 for a black & white photocopy machine / 1998 / SML Graphic Design

Assignment

Art 366a Visual Studies
Fall Semester 1998

T-TH 1:30-3:20, 215 Park Street
Paul Elliman, Instructor
paul.elliman [at] yale.edu

1. Testcard

(Week 1-2) Devise a testcard, 8.5x11, for a black & white photocopy machine

The card is basically a set of questions or exercises - point, type specimen, line, pattern, half-tone, grey-scale spectrum, moire - designed to test the machine's effectiveness or value.

The testcard should explore not only the effective (proper?) function of the photocopier, but also any other qualities (Test the limits of its language/your language)

Investigate both the history and teh working mechanics of thsi machine, then (week 3-4) extend the scope of the testcard to include this kind of informaion.

Process (42 pages)
+ 1: Assignment
+ 2: Research: The Atlantic Monthly: 2006-02: pp.64: Copies in Seconds by David Owen
+ 3: Research: The Atlantic Monthly: 2006-02: pp.65: Copies in Seconds by David Owen
+ 4: Research: The Atlantic Monthly: 2006-02: pp.66: Copies in Seconds by David Owen
+ 5: Research: The Atlantic Monthly: 2006-02: pp.67: Copies in Seconds by David Owen
+ 6: Research: The Atlantic Monthly: 2006-02: pp.68: Copies in Seconds by David Owen
+ 7: Research: The Atlantic Monthly: 2006-02: pp.69: Copies in Seconds by David Owen
+ 8: Research: The Atlantic Monthly: 2006-02: pp.70: Copies in Seconds by David Owen
+ 9: Research: The Atlantic Monthly: 2006-02: pp.71: Copies in Seconds by David Owen
+ 10: Research: The Atlantic Monthly: 2006-02: pp.72: Copies in Seconds by David Owen
+ 11: Research: The Atlantic Monthly: 2006-02: pp.73: Copies in Seconds by David Owen
+ 12: Research: Anatomy of a Xerox test card
+ 13: Research: Anatomy of a Xerox test card
+ 14: Sketches: 1
+ 15: Sketches: 2
+ 16: Sketches: 3
+ 17: Sketches: 4
+ 18: Xerox: Historial Highlights: 1
+ 19: Xerox: Historial Highlights: 2
+ 20: Xerox: Historial Highlights: 3
+ 21: Xerox: Historial Highlights: 4
+ 22: Xerox: Historial Highlights: 5
+ 23: Xerox: Historial Highlights: 6
+ 24: Xerox: Historial Highlights: 7
+ 25: Xerox: Historial Highlights: 8
+ 26: Sketches: 5
+ 27: Skethces: 6
+ 28: Research: Basic Copier Operation: 1
+ 29: Research: Basic Copier Operation: 2
+ 30: Design: The working of a xerox machine: 1
+ 31: Design: The working of a xerox machine: 2
+ 32: Sketches: 7
+ 33: Sketches: 8
+ 34: Research: Basic Copier Model: 1
+ 35: Research: Basic Copier Model: 2
+ 36: Design: Anatomy of a Basic Copier
+ 37: Design: The Basic Copy Process
+ 38: Design: Anatomy of a basic copier
+ 39: Design: Anatomy of a basic copier
+ 40: Design: The Basic Copy Process
+ 41: Design: The Basic Copy Process
+ 42: Design: The Basic Copy Process

SML Copyright Notice
Copyright 1998 See-ming Lee / SML Flickr / SML Universe. All rights reserved.

SML Copyright Notice

©2007 See-ming Lee 李思明 SML / SML Ideas Blog / SML Universe. All rights reserved.

Library Public Notice: 8: Design Iteration 4: Combining photography and Illustration / 1998 / SML

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SML Flickr: Library Public Notice: 8: : Design Iteration 4: Combining photography and illustration / 1998 / SML


Yale Art 366a / 1998
Visual Studies / Paul Elliman
Notice above copy machine to get people to handle books with care when photocopying.

+ It's fairly amazing what can happen when you combine the language of the real (photographic) and illustration / iconic.
+ It's also interesting to me now looking back that I appear to be fascinated with patterns and magenta since at least 10 years ago!


Process (8 pages)
+ 1: Design Iteration: Patterns / Odd-man out
+ 2: Design Iteration: Patterns / Odd-man out (Detail)
+ 3: Sketches
+ 4: Design Iteration 2: Missing pages as illustrated: 1
+ 5: Design Iteration 2: Missing pages as illustrated: 2
+ 6: Design Iteration 2: Missing pages as illustrated: 3
+ 7: Design Iteration 3: Missing pages using a real book
+ 8: Design Iteration 4: Combining photography and illustration

Related SML Universe
SML Ideas
SML Notebook
SML Projects

Copyright Notice
Copyright 1998, 2007 See-ming Lee. All rights reserved.

SML Copyright Notice

©2007 See-ming Lee 李思明 SML / SML Ideas Blog / SML Universe. All rights reserved.

Library Public Notice: 8: Design Iteration 4: Combining photography and Illustration / 1998 / SML

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SML Flickr: Library Public Notice: 8: : Design Iteration 4: Combining photography and illustration / 1998 / SML


Yale Art 366a / 1998
Visual Studies / Paul Elliman
Notice above copy machine to get people to handle books with care when photocopying.

+ It's fairly amazing what can happen when you combine the language of the real (photographic) and illustration / iconic.
+ It's also interesting to me now looking back that I appear to be fascinated with patterns and magenta since at least 10 years ago!


Process (8 pages)
+ 1: Design Iteration: Patterns / Odd-man out
+ 2: Design Iteration: Patterns / Odd-man out (Detail)
+ 3: Sketches
+ 4: Design Iteration 2: Missing pages as illustrated: 1
+ 5: Design Iteration 2: Missing pages as illustrated: 2
+ 6: Design Iteration 2: Missing pages as illustrated: 3
+ 7: Design Iteration 3: Missing pages using a real book
+ 8: Design Iteration 4: Combining photography and illustration

Related SML Universe
SML Ideas
SML Notebook
SML Projects

Copyright Notice
Copyright 1998, 2007 See-ming Lee. All rights reserved.

SML Copyright Notice

©2007 See-ming Lee 李思明 SML / SML Ideas Blog / SML Universe. All rights reserved.

Monday, September 24, 2007

Peter Evans 30th Birthday Invite / 2004 / SML

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SML Flickr: Peter Evans 30th Birthday Invite / 2004 / SML

30th Birthday Invitation for Peter Evans

Related SML
SML Graphic Design

SML Copyright Notice
Copyright 2007 See-ming Lee / SML Flickr / SML Universe. All rights reserved.

SML Copyright Notice

Copyright 2007 See-ming Lee 李思明 SML / SML Pro Blog / SML Universe. All rights reserved.

ACOS Group / 2000 / SML Projects

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SML Flickr: Collections: SML Projects: ACOS Group / 2000 / SML



ACOS Group = Global Management Consulting Specialists

Brand Presentation / 2000-07-31 (22 Pages)
+ 1: Brand Presentation
+ 2: Analysis of the original logo
+ 3: Mark
+ 4: Mark: strategy
+ 5: Typography
+ 6: Typography
+ 7: Typography: strategy
+ 8: Naming
+ 9: Naming: strategy
+ 10: Company values
+ 11: Company values: Stable / Flexible
+ 12: Company values: Global / Local
+ 13: Company values: Team / Individual
+ 14: Proposed identity
+ 15: Proposed identity on black
+ 16: Proposed identity on white
+ 17: Proposed mark
+ 18: Proposed logotype
+ 19: Branding Statement
+ 20: Typography
+ 21: Typography
+ 22: Preliminary Application

Stationary / 2000-08-25
+ Binder
+ Business Card
+ Letterhead
+ Letterhead - Grid

Related SML
+ SML Graphic Design
+ SML Identity Design
+ SML Information Design
+ SML LinkedIn
+ SML Projects

SML Copyright Notice
Copyright 2007 See-ming Lee 李思明 SML / SML Pro Blog / SML Universe. All rights reserved.

Synergy / 2007 / SML

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SML Flickr: Synergy / 2007 / SML

SML Synergy = See-ming Lee + Synergy;

SML Copyright Notice
Copyright 2007 See-ming Lee 李思明 SML / SML Flickr / SML Universe. All rights reserved.

SML Copyright Notice

Copyright 2007 See-ming Lee 李思明 SML / SML Pro Blog / SML Universe. All rights reserved.

Tuesday, September 11, 2007

Numbers in a City: New Haven, CT / 1997 / SML Projects

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SML Flickr Set: Numbers in a City: New Haven, CT / 1997 / SML Projects (Thumbnails / Detail / Slideshow)



Summary


Typographic landscape of a city described through visually counting from 1 to 100.


Setup


These were shot with my first digital camera, the Sony Mavica FD7.


Statement


This was my first photography project. It started out as a project for a typography class while I was in college. Like most graphic design assignments at Yale, it was very open ended. We were asked to show the experience of a city through the language of typography. I have always been interested in numbers, and I as such I decided to run around New Haven and photograph numbers which represent the city, from 1 to 100.


The series is to be projected on the wall as a slideshow. The numbers are recognizably New Haven, and most who have been in New Haven can recognize the sense of time and space as they go through the series. Some commented that it reminded them of Sesame Street.


It was so successful that I thought of extended this to different neighborhoods in New York, but I never had the time to work on more of them after college, and as such I have only completed the first and only one...


The original series was displayed via a conventional slide projector. In order to best-simulate the original intention on a computer, view the set as a slideshow and set the speed to fast.


Related SML



SML Copyright Notice


Copyright 1997 See-ming Lee (SML Flickr / SML Pro Blog). All rights reserved.

Tuesday, August 28, 2007

Web Trend Map 2007 / Information Architects Japan

3 comments:


I just received the A2 print of the Web Trend Map 2007 by Information Architects Japan. It visualizes the Internet in the form of a subway map and is very well done. You can also view the interactive version on their Web site, which displays a snapshot of that Web site upon rolling over the nodes on the network.


A letter from Oliver Reichenstein (Google / jux2 / LinkedIn) accompanies the shipment and provides additional background on the map:


The first map was conceived in 2006 as a fun Christmas card for our Japanese clients and friend. To our surprise it gained worldwide attention, which encouraged us to release a more meaningful version. It now shows over 250 websites on 16 lines, and people have reportedly spent hours analyzing it. We greatly look forward to hearing your interpretations.

For more information, read their blog post.

Saturday, August 18, 2007

dux07 = conference on designing for user experience

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AIGA is holding a conference on user experience design called dux07.


Besides being an interesting event, the site is also very well-designed. Sweet typography. I also like how when you rollover the logo the type changes. True, it's not a new idea, but it's rarely done well. Check it out!


From the AIGA Communique newsletter dated 2007-08-16


DUX07: Conference on Designing for User eXperience: Early registration deadline is September 5
Chicago
November 5–7


Social media and networks are creating new design challenges. How do we inspire and enable people to contribute, create, personalize and share experiences? How are design roles changing in the face of this shifting landscape?


This conference is the premiere global forum dedicated to the exchange of radical new user experience strategies, providing exclusive insight and discussion about new design methods, and offering access to research and design practitioners with a visionary perspective on the future of the profession. Discuss current issues with other designers and strive to define your own role in shaping user experience.


DUX07 is presented by AIGA, the professional association for design, the Association for Computing Machinery’s (ACM), SIGGRAPH and SIGCHI. Register by Wednesday, September 5 for the best rates! For more information, visit dux2007.com