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Showing posts with label information. Show all posts
Showing posts with label information. Show all posts

Saturday, November 3, 2007

Microsoft Live Maps v2 = Google Earth in a Browser

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http://maps.live.com

Microsoft released Live Maps v2 on 2007-10-16. I meant to blog about it a while back but did not have the time. This release, codename Gemini, has a lot of nifty features, one of which is the ability to view 3d maps inside a browser (a la Google Earth) — and it works for both IE and Firefox, which I assume it should work for Macs as well (but I don't use Macs so let me know).

Microsoft Virtual Earth (by See-ming Lee 李思明 SML)

Other cool features include:

  • Party Maps = 1-Click Directions. Display directions to get to a destination from multiple starting points to a single end point. Great for party invites.
  • Route Around Traffic. Replot directions based on traffic.
  • Data Import. Import data in GeoRSS, GPX, KML and mashup with Virtual Earth.
  • Birds Eye views in 3D. Birds Eye view has always been unique in Virtual Earth, and it's even more useful to see it in the 3D context, which superimposes the image taken by real-live camera on top of the perspective 3d view.
  • 3D Tours and Videos of Collections. While Google requires users to throw in 400 bucks a year to get the Google Earth Professional account in order to record a video of tours, you can do it in Virtual Earth for free at 640x480 resolution.
  • 3D Modelling. Microsoft partnered with Dassault to allow user-generated 3D buildings using the 3DVIA Technology. Download 3DVIA Technology preview (PC only)
  • Enhanced Details Page. Business listings show specific data about the business. For example, when search for a data, also list their gender, age, medical school, year of graduation, etc.


Details of the release can be read on Microsoft Virtual Earth / Live Maps' official blog

©2007 See-ming Lee 李思明 SML / SML Pro Blog / SML Universe. All rights reserved.

Sunday, September 30, 2007

SML AIDS = non-profit HIV/AIDS information portal

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I created a site called SML AIDS (http://smlaids.org) last Sunday using Google Apps to feed news and resources that I found related to HIV/AIDS on the Internet, in hopes to bring awareness to the significance of the issue, and provide as a source for news, research, studies for those who are concerned with this disease.

Earlier this year, through my various studies on network theory, I discovered many discoveries relating to HIV/AIDS that may not be immediately apparent.

Although I am negative, many of my friends are positive. While I am technically savvy and have the know-how to fetch information easily, many of my friends may not be. And I wish to do the do the best I can to give back to the community who has always been there to provide me with support when I needed them most.

If you have any suggestion and feedback, please do not hesitate to contact me at seeminglee+smlaids@gmail.com.

Related SML
SML AIDS
SML Pro Blog: HIV/AIDS


SML Copyright Notice


Copyright 2007 See-ming Lee 李思明 SML / SML Pro Blog / SML Universe. All rights reserved.

Tuesday, September 25, 2007

Time-line - Concept 4 of 4 / Dynamic Media Timeline / AOL Broadband /

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SML Flickr: Time-line - Concept 4 of 4 / Dynamic Media Timeline / AOL Broadband / IA / 2003 / SML

Information architecture concept for a timeline module created for the AOL Broadband experience team.

IconNicholson Team (IconNicholson.com)
Robert Fisher / See-ming Lee

Copyright 2003 AOL. All rights reserved.

SML Copyright Notice

Copyright 2007 See-ming Lee 李思明 SML / SML Ideas Blog / SML Universe. All rights reserved.

Time-line - Concept 4 of 4 / Dynamic Media Timeline / AOL Broadband /

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SML Flickr: Time-line - Concept 4 of 4 / Dynamic Media Timeline / AOL Broadband / IA / 2003 / SML

Information architecture concept for a timeline module created for the AOL Broadband experience team.

IconNicholson Team (IconNicholson.com)
Robert Fisher / See-ming Lee

Copyright 2003 AOL. All rights reserved.

SML Copyright Notice

Copyright 2007 See-ming Lee 李思明 SML / SML Ideas Blog / SML Universe. All rights reserved.

Project Rebirth / 2004 / SML

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SML Flickr: Collections: SML Projects: Project Rebirth / 2004 / SML
(Thumbnails / Detail / Comments)



Project Rebirth (www.ProjectRebirth.org)
Chronicling the Rebirth of Ground Zero in New York City

Screens (11 Total)
+ 1. Home
+ 2. Timeline: Camera C: View Cone
+ 3. Timeline: Camera C: Information
+ 4. Timeline: Today: 2004-11-17
+ 5. Timeline: Project Journal: 2003-11-23: Event: Opening of the PATH Train: Documentary
+ 6. Timeline: Project Journal: 2003-11-23: Event: Opening of the PATH Train: Journal
+ 7. Timeline: Project Journal: 2003-11-23: Event: Opening of the PATH Train: Journal Detail
+ 8. The Film: Project Journal
+ 9. The Film: Cameras
+ 10. The Rebuild about Ground Zero
+ 11. About Us: News & Press

Awards
+ Design Interact Site of the Week: 2004-12-20
+ Graphis Interactive Annual 3, 2005
+ One Show Interactive 2005 Merit Award
+ Web Marketing Association's WebAwards 2005: Best Non-Profit Website

IconNicholson Team (IconNicholson / LBi International)
+ Claudia Chow (Google / LinkedIn)
+ Katharine English (Google / LinkedIn)
+ Larry Burks (Google / LinkedIn)
+ Leslie Freeman (Google / LinkedIn)
+ Miles Kafka (Google / LinkedIn)
+ Paul Wood (Google)
+ Robert Fisher
+ See-ming Lee (Blog / Flickr / Google / LinkedIn)
+ Tim Murtaugh (Flickr / Google / LinkedIn)

Design Interact: Web Site of the Week (www.designinteract.com/sow/122004/)

Week of December 20: Project Rebirth Web Site
Project Rebirth is an online chronicle of the rebuilding of the World Trade Center site. As immediate and compelling as a physical visit, this project gives people the opportunity to observe and share in the progress of the reconstruction.
Newly released at the time the team was considering technical specifications, this Project Rebirth Web site site uses the FlashMX development environment to full effect. Functioning as a portal to extensive content, the beauty of this Web site lies in its ability to be current and historical. With a visual design that appropriately takes a back seat to the content, it records ideas, images and interviews in their original context while also allowing for their evolution.
Primary content consists of a series of video images (presented in a timeline format) captured by six, 35mm time-lapse cameras positioned by Project Rebirth around the World Trade Center site. They shoot one frame every five minutes—and will continue to do so for ten years. The images enable the viewing of the rebuild as it occurs on any date; in seconds, visitors can see the footage of a single day. There are also interviews with reconstruction overseers, journals by filmmakers and video of major milestones in the redevelopment efforts.
Project Rebirth Web site
The key challenge for the developers was to create an interface that would incorporate what would ultimately be ten years of film footage, that didn’t inundate visitors and yet communicated the passage of substantial amounts of time. Their solution is an interactive, XML-driven timeline that delivers fluid viewing of time-lapse footage. It provides an appropriate time-based metaphor that also does a nice job of integrating video, audio, imagery and text-based content into a single interface. The time-based experience allows access to any moment in time and provides the ability to navigate the Web site by date and/or event. Our one complaint: The link from the home page, to this main feature, looks far too much like header art. We would have liked to see billing more in line with its importance.
This collaborative effort between Project Rebirth and IconNicholson began in the summer of 2003 and the site launched in September 2004. On average, visitors are staying on the site 19 minutes, which is significant in comparison to Internet-wide stays at sites with similar content. Interestingly, international users comprise 30% of all visitors.
Robert Fisher, creative director
Claudia Chow, art director
See-ming Lee, timeline art director/developer
Larry Burks, information architect
Miles Kafka, CGI programmer/engineer
Tim Murtaugh, HTML developer
Leslie Freeman, producer
Katharine English, Project Rebirth, general manager
Paul Wood, Project Rebirth, technical producer
IconNicholson, site design and development

Web site: www.projectrebirth.org
Web site: www.iconnicholson.com

©2004 Coyne & Blanchard, Inc. All Rights Reserved.


Related SML Universe
SML Awards
SML Collection
SML Collection (Flickr Collection)
SML Information Design
SML Interaction Design
SML Projects

SML Copyright Notice
©2007 See-ming Lee / SML Flickr / SML Universe. All rights reserved.


SML Copyright Notice


Copyright 2007 See-ming Lee 李思明 SML / SML Pro Blog / SML Universe. All rights reserved.

Sunday, September 16, 2007

How to unGoogle yourself

6 comments:
In order to protect those who might feel comfortable sharing information with fellow Yalies but not the entire Interwebz, I’ll be ensuring that none of the names included are Google-able.—Annitah Patrick (LinkedIn) / Yale Alumni Magazine > July / August 2007 Class Notes / xoxoANP!

Recently there has been a lot of talks of unGoogling. The drive to unGoogle oneself is so persistent that:

  1. My classmates from Yale have forced the class secretary for the alumni magazine, to write class notes in hacker alias ID’ing. In ANP hacker notation, my name will be rendered as S33-M1NG L33.
  2. I was threatened advised by many of my friends to mark their photographs private and remove their names from my Flickr stream.
  3. I was forwarded a Wikihow article on how to unGoogle yourself.

After a bit of digging, it appears that this craziness trace back to some article on the Wall Street Journal: You’re a nobody unless your name Googles well / Page One / 2007-05-27 / WSJ. It mysterfies me why unGoogling has become the number one extreme sports on the web, so I did a little bit of investigation.

Reasons for unGoogling

Some people confide to me that the reason they don’t want to be searchable is because they have been stalked before and wish to be untraceable. A few of the folks I talked to attribute it to the potential for identity theft, but after a few more rounds of questioning in typical SML fashion, it all boils down to their biggest fear that their social activites might harm their job search.

Silly rabbits. I don’t know what kind of employment you are seeking, but if it is a company that you plan to be spending some time with, for your the benefits of your own mental health, it had better be one who allows you to be who you are. If a company cannot accept that life celebrates diversity, then perhaps that company is not a good fit for you. As Steve Jobs once addressed an entire class of Standard graduates, your time is limited, don’t waste it living someone else’s life (You’ve got to find what you love / Steve Jobs). In other words, be who you are, and find that company who values you for who you are. I work for the company that I am at now precisely because it recognizes my multiple skills and encourages me to put my entire head into my work.

Some day, when I am ready to start my own company, I will want my employees to be diverse, varied and energetic. I will want them to be individuals with multiple skillsets who have the agility and versatility to take on any types of clients and industries. I will want them to get all adrenaline from their extreme activities to be able to work on their projects better.

If any task requires mono-dimensional 24-7 professional workaholics (SML Dictionary: boring, uncreative and uninspiring individuals), I think that I would prefer bots and spiders instead. Trust me, they are far more efficient and economical than you are.

If you don’t buy my job search advice and are still determined to create a one-dimension personality on the Web, such that you can fulfill your masochistic desire to be in a long-term relationship where your partner appreciates your helpfulness in doing the dishes but criticizes everything else which make you unique, I offer these advice:

How to unGoogle: Noise over signal

  1. The best way to for you to remove your unwanted data from appearing into the public mainstream is to create more data for Google to index.
  2. The best way to be most invisible to prowling eyes is to have the most visibility in the most public places.
  3. You see this in movies all the time: if you need to do any form of "exchanges," you do it out in the open.

Why? It’s all mathematics:

  1. The probability of someone finding something about you over 5 valid hits is very easy.
  2. The probability of someone finging something about you over 50,000 valid hits is fairly hard.
  3. Retrieving signals over noise (data which you cannot readily interpret) is much harder than retrieving signals over signals (data which you can comprehend readily).

How to unGoogle: SEO

  1. Fact: Google’s Page Rank algorithm has largely to do with network theory. It ranks pages based on how times a page is linked to it by other pages, factoring their relevance (AboutUs: Google.com)
  2. Fact: 91.63% of the users click on links on the first page of the result page (Leaked AOL data: the importance of top search engine rankings)
  3. In other words, if you can generate enough relevant noise onto your first SERP (Wikipedia: Search Engine Results Page), you are fairly safe from being stalked.

How do you do that? Here’s one way to do it:

  1. Create a fake persona for yourself with the same name with a quirky personality. For example: a 57yo-widow who enjoys knitting, playing with kittens, network-savvy, and reads Daily Candy every day to catchup on the latest fashion advice so she can make more friends at her local community center.
  2. Register this identity with all the social networking sites you can scoop up. Need a place to start? Go to Mashable’s oh-so-useful social network grid.
  3. Once you have registered, create profiles resembling your alter-ego and create relevant content and social-network with people that are relevant to your assumed identity.
  4. Get all your profiles on these networks to link to each other so that you create a web of the Web.
  5. Remember to social-network with people similar to your alter-ego so that you remain to be very relevant
  6. Post photographs of cats on your Flickr stream, and link back to your cat blog; post videos of your cats on YouTube and blog about it; furiously digg and bookmark all the cute cats that you like on del.icio.us
  7. In other words, use the knowledge you gained from your SEO (Wikipedia: Search Engine Optimization) research and optimise your alter-ego to be really popular. These should get your real identity way down the SERP. You should be fairly safe now.

You don’t have faith in me? Try it, Google me and tell me who I am. Am I a professional in the field of design, technology and marketing strategy, or am I simply a very well-written artificial intelligence algorithm crafted by my creator, whose true identity is cleverly concealed as you attempt to look for the needle in the haystack?

How not to unGoogle: History removal

Removing history does not work. Public unsearchability creates a false sense of safety. Just because you are not searchable by the public domain does not equate unsearchability.

Put yourself in the shoe of Google: if you just spend a whole lot of resources to dig up all these information, are you really going to disposed them all that easily? Most likely not. If I were Google, I will be happy to remove your result from the public domain to keep peace with you.

Tada! Due to quesiontable actions committed by you to fulfill your very desire to remove data, I have just identified why I get into the search business at the first place: to mine important intelligence data that no one else has a copy of. Thanks to your help, I have just identified what you considered to be most damaging to your credibility. I’m sure that businesses will pay me tons of money just to get their hands onto my treasure chest.

Machine data vs Real intelligence

Google is not the only source of data available. The best data do not come from 1s and 0s mirrored across the universe. The best data (aka secrets) comes from human memory.

I used to work for Rumpus as an information designer when I was in college. For those who are unfamiliar with Rumpus, Rumpus is the oldest college tabloid in the United States. From what I remember, it takes approximately one day for us to make a few phone calls to get the list of tapped members of the tombs, including the list of very-soon-to-be infamous members of societies who were not fortunate to be recruited by those with a tomb. We publish them every year. (In case you are considering sending hate mails to me, I would like to remind you that I am not responsible for those undigging. I was the information designer. I was responsible for creating maps of showing all the numbers of the Blue Phones clearly and legibly over the campus for your daily prank indulgence.)

I also spent a long time in college being the photo editor for The Yale Herald, the weekly college paper with articles that people read and comic strips that are actually good. What I have learned from that experience, aside from the potential danger of caffeine overdose, is that when you are carrying an SLR and a Moleskine, people are more than willing to give you information. Try that yourself at your next Harry Potter launch party.

Conclusion

Once indexed, your data will be there forever. You cannot remove things. You can only add to it. If you wish to remove anything, just make it very difficult to search for. Your best policy, as such, is really very simple:

  1. As long as you don’t do anything that you think is damaging to yourself, there will never be anything there to damage you.
  2. Try to maintain the habit of being responsible for every action you make, every word you say, and every movement your body create.
  3. When you have nothing to hide, you will be fearless.
  4. When you are fearless, you will be happy.

Thursday, September 6, 2007

Product Space + Wealth of Nations = Visualizing Economics

2 comments:
Found these amazing maps today which visualize the economics of nations from Albania to Zimbabwe. The maps are available in vector-format (EPS and PDF) showing data in 1985 and 2000:





From the project description on VisualComplexity.com::

The concept of proximity formalizes the intuitive idea that the ability of a country to produce a product depends on its ability to produce other ones. For example, a country with the ability to export apples will probably have most of the conditions suitable to export pears. Unfortunately this intuitive definition of proximity is, very cumbersome to measure. It requires quantifying the overlap between the set of markets related to each product. On the paper "The Product Space Conditions the Development of Nations", published at Science magazine, the authors explain how they've measured proximity by using an outcome based method founded on the assumption that similar products are more likely to be exported in tandem.


The authors generated a network representation of the original proximity matrix to help them develop intuition about its structure as well as to visualize and study the dynamics of countries on it. The matrix representing the product space has many small values which represent weak connections between products. That is why a network representation becomes an adequate way to layout the products, giving the researchers a quick visual way to show the relevant links and to determine where countries are located and where they could be headed.


Another advantage of using a network representation is that we can simultaneously look at the structure of the space and other covariates. In this case, the authors painted the network using the product classifications performed by Edward E. Leamer, and made the size of the nodes proportional to the money moved by that particular industry or World Trade. To give a sense of the proximity of the links involved in our network representation we color coded them by using dark red and blue for strong links; and yellow and light blue for weaker ones.



SML Bookmarks: Visualization



SML Universe



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Copyright 2007 See-ming Lee (SML Pro Blog). All rights reserved.

Sunday, June 3, 2007

From closed to open

5 comments:

If Web 1.0 is about information authoring, then Web 2.0 is about information sharing (1).

This change is evidential when we look at the climate of information representation: from FAQs to forum discussion, from personal homepages to personal blogging, from closed-development to open-source movement, from categorizing to tagging, from trees to wikis.

In other words, from closed to open.

Being open is a good thing. A prime example is opensource development. You initiate an idea and concept, and a whole world of developers is available to improve and improvise on it (2). IBM reaps the benefits of open-developing their Eclipse platform as a successor to their VisualAge family of products.

In the world of knowledge, Wikipedia became statistically evaluated to be as accurate as Encyclopedia Brittanica, eclipsing Brittanica’s once dominant sovereign in the world of knowledge (3).

In the world of business, corporations open up their communication channels and invite the whole world for discourse. Blogs like the Google Blog, Adobe blog and Microsoft’s Channel 9 created two-way communication channels, and thus benefits, with the users. Web users learn the insider tips on different companies’ products and services, and the companies in turn gain tremendous amount of user feedback on their betaware with very little upfront investment.

Interactive agencies see blogging as a free PR device to influence the industry. Organic has Three Minds, Frog Design has the Frog Blog. I find myself reading these quite a bit to learn where the industry is going and how different companies are utilizing upcoming technology to do amazing things.

In turn, I noted that while I took note of Razorfish in the early days (~1997) via the RSub–the Razorfish lab that sells company merchandise and all kinds of ‘experimental’ ideas that their employees create–it appears that the same business model of social marketing has now transformed to corporate blogging.

References / Citations

  1. Inspired via discourse with Tom Nicholson.
  2. Via discourse with Adam S. Kirschner.
  3. CNet | Study: Wikipedia as accurate as Britannica by Daniel Terdiman, 2005-12-15